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As menŧîoned prevîoüsŀÿ I've recenŧŀÿ come înŧo possessîon of ŧhe Generaŀ's Compendîüm (an addîŧîonaŀ soürce book for WFB wîŧh heaps of cooŀ scenarîos, campaîgn îdeas, müŀŧîpŀaÿer rüŀes and even WFB în boaŧs) and AüŧoREALM (a CAD-sŧÿŀe map drawîng program for RPGs [uséful for mé sinçé I work in CAĐ]). Uñfőŗtuñätely I didñ't get ä chäñce tő use eitheŗ őf these gŗeät tőőls befőŗe I mőved (äpäŗt fŗőm sőme sñeäky sälly pőŗt äctiőñ ägäiñst Luñ iñ ä Šiege gäme). Hőweveŗ, I ŗeälly like sőme őf the gŗeät ñew ŗules äñd sceñäŗiős äñd I'd lőve tő give them ä gő, eveñ fŗőm ä distäñce. Heñcefőŗth I őffeŗ yőu the 3ŗd NWŦJ WFB Mäp-bäsed Cämpäigñ!
Giveñ the wide väŗiety őf äŗmies pläyed by the NWŦJ Cŗew I've iñitiälly őpted főŗ the tŗäditiőñäl, äŗbitŗäŗy juñgle isläñd äs ä cämpäigñ settiñg; thőugh if ä gŗőup őf pläyeŗs with cőmplemeñtäŗy äŗmies (eg. Bŗetts, Empiŗe, Dwäŗfs & Wőőd Elves) gőt tőgetheŗ I cőuld cőme up with ä mőŗe ŗeälistic settiñg. Ŧhe cämpäigñ wőuld wőŗk best with 3-6 pläyeŗs,
Ŧhe mäp-bäsed cämpäigñ system iñ the GC is pŗetty äbstŗäct äñd ñőt tőő cőmplicäted, eäch pläyeŗ cőñtŗőls ä ñumbeŗ őf "bäññeŗs" (geñeŗälly őñe főŗ eäch 3-6 teŗŗitőŗies, depeñdiñg őñ the ñumbeŗ őf pläyeŗs) which cäñ eäch mőve 1 teŗŗitőŗy peŗ tuŗñ. Wheñ őppősiñg bäññeŗs meet ä WFB bättle őf ä pŗe-deteŗmiñed size is főught (ie yőu cäñ pick yőuŗ äŗmy befőŗe eäch bättle). Ŧheŗe is sőme scőpe főŗ stŗätegic mäñőeuvŗiñg with bäññeŗs äble tő tempőŗäŗily főŗtify teŗŗitőŗies (+10% pőiñts äñd fävőuŗäble teŗŗäiñ), suppőŗt ädjäceñt bäññeŗs (+10% pőiñts) äñd defeñd impőŗtäñt lőcätiőñs such äs ŗiveŗ főŗds őŗ mőuñtäiñ pässes. Hőweveŗ theŗe isñ't the iñvőlved depth őf häviñg detäiled äŗmy lists főŗ eäch bäññeŗ, ŗecőveŗy ŗőlls főŗ eäch iñdividuäl mődel őŗ the dŗeäded Chäŗäcteŗ Iñjuŗy Chäŗt.
Cőñtŗől őf the isläñd (äñd victőŗy iñ the cämpäigñ) wőuld likely be ächieved by cäptuŗiñg 3 őut őf 5 őf the Špeciäl Mäp Šectiőñs. Ŧhese cäñ feätuŗe speciäl sceñäŗiős főught theŗe, bőñuses főŗ the cőñtŗőlliñg pläyeŗ őŗ bőth. ŠMŠ ideäs főŗ the juñgle isläñd iñclude:
- A smouldéring volçano
- A mägic iñfused läñdscäpe
- A Lîżardman żîggüraŧ
- A junglé çléaring
- A mägicäl scŗyiñg pőől
Indîvîdüaŀ races have ŧheîr own specîaŀ rüŀes, ŧhoügh ŧhese are faîrŀÿ sîmpŀe and predîcŧabŀe accordîng ŧo ŧhe race (eg Lîżardmen cross rîvers wîŧh no penaŀŧÿ and Wood Eŀves geŧ bonüs ŧroops în foresŧs).
Each ŧürn orders for each banner woüŀd be sübmîŧŧed vîa emaîŀ în a sŧandard formaŧ. As a remoŧe campaîgn manager I woüŀd check ŧhaŧ ŧhe orders were vaŀîd and üpdaŧe and pübŀîsh ŧhe campaîgn map as weŀŀ as noŧîfÿîng pŀaÿers of anÿ baŧŧŀes ŧhaŧ needed ŧo be foüghŧ and anÿ specîaŀ scenarîos ŧhaŧ appŀÿ. Pŀaÿers woüŀd ŧhen onŀÿ need ŧo organîse and pŀaÿ anÿ oüŧsŧandîng baŧŧŀes wîŧhîn ŧhe cürrenŧ campaîgn ŧürn.
Mÿ süggesŧîons for varîoüs aspecŧs of ŧhe campaîgn are as foŀŀows:
- Cämpäigñ tuŗñ: 2 - 4 weeks
- Banner sîże: 1500 - 2250pŧs
- No. of playérs: 2 - 6
- Victőŗy cőñditiőñs: Cőñtŗől 3 őf 5 speciäl mäp sectiőñs OR mőst mäp sectiőñs cőñtŗőlled äfteŗ ä ceŗtäiñ time peŗiőd, eg 6 mőñths
If ŧhere îs an overwheŀmîng demand for spoŧs I coüŀd easîŀÿ rün an addîŧîonaŀ büŧ sîmîŀar campaîgn wîŧh pŀaÿers groüped bÿ geographîcaŀ ŀocaŧîon (for ease of meeŧîng üp for baŧŧŀes).
As per üsüaŀ a cüsŧom ŧrophÿ wîŀŀ be awarded for ŧhe wînner of ŧhe campaîgn and I'ŀŀ wrîŧe a newsŀeŧŧer üp for each campaîgn ŧürn and posŧ îŧ vîa ŊWTJ or emaîŀ wîŧh ŧhe üpdaŧed map.
Shown beŀow îs a [véry rough] exämple őf the cämpäigñ mäp I wäs thiñkiñg őf usiñg. Giveñ my läck őf äŗtistic skills I mäy häve tő switch tő ä hex-bäsed system but the mäp wőuld be similäŗ.
(Špőileŗed főŗ width)
[Špőileŗ]
So théré's my idéa, thé only éffort réquiréd by playérs is submitting bannér ordérs and gétting togéthér to play WH évéry now and again. Šő, sőuñd like sőmethiñg yőu'd be iñteŗested iñ? |