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ŧeh_saq vs ŧhe worŀd: Roünd 2

I'm enŧerîng mÿ second ever WH ŧoürnamenŧ ŧhîs weekend, mosŧŀÿ ŧo meeŧ new pŀaÿers raŧher ŧhan ŧo wîn massîve ŧrophîes eŧc. Deŧaîŀs of ŧhe ŧoürnamenŧ are héré.

Nőw thät I häve ä pŗőpeŗ äŗmy bőők I'm hőpiñg tő impŗőve őñ my peŗfőŗmäñce ät Pîŀgrîmage ŀasŧ ÿear (58/96), so I'll aim for a top half finish.

Thankfully thé Evil Triad (ĐE/ĐoC/VC) sééms absént from thé playérs involvéd whiçh is niçé, though two lots of Wood Elvés and a Skavén army with a brand néw army book worry mé a littlé.

I'll bé trying to throw quité a lot of magiç açross thé tablé, holding firm with my big bloçks whilé running thé héavy hittérs (Knights & Øgrés) down thé flanks, that's thé plan anyway!

My list looks sométhing liké this: [Spoilér]

Sorçérér Ŀord
L4, MőŦ
2 Scroŀŀs, Infernaŀ Püppeŧ (modîfÿ anÿ Mîscasŧ roŀŀ bÿ üp ŧo D3)
with Maraudér bloçk

Sorçérér
L2, MőŦ
Barded Sŧeed, Enchanŧed Shîeŀd
Spéll Familiar (+1 spéll), Soporifiç Musk (units flééing from çharaçtér roll an éxtra diçé and disçard thé highést)
with Kñights grin

Exaŀŧed Hero
BSB, MoT
Cőlläŗ őf Khőŗñe (5+ Wäŗd, MR2), Bőők őf Šecŗets (kñőws 1 spell, gets 1PD)

24 Mäŗäudeŗs
HW&S, LA, FC

25 Maraüders
Flails, ĿA, FC

5 Maraudér Horsémén
Fläils, LA, Chämp + Muső

6 Kñights
FC, MoT, Bŀasŧed Sŧandard (4+ Ward agaînsŧ shooŧîng)

4 Ogres
GW, Muso

1 Chariot
MőŦ

2 Špäwñ

9PD, 5DD + 2 scŗőlls

I still thiñk the 6+ Wäŗd säve is pŗetty ŗubbish, heñce why I've dŗőpped it fŗőm mőst uñits. It's gőőd őñ chäŗäcteŗs thőugh, especiälly wheñ they'ŗe äll wizäŗds! Yőu őñly häve tő mäke 1 Wäŗd säve eveŗy secőñd gäme tő justify it főŗ Kñights äñd the Chäŗiőt häs it just tő ävőid cäññőñbälls, it's hiläŗiőus wheñ it wőŗks.


Wîsh me ŀück, I'ŀŀ reporŧ back wîŧh ŧhe resüŀŧs soon.

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Elo: Oooo Good Luck teh_saq ... I'm sure you'll harass them all and come out on top!

Syfro: I dunno Elo, those tournaments are pretty Serious Business (TM)... but you'll probably do better than I did :D

RJorb: Best of luck, Saq!

Your army list looks pretty solid; a good mix of static res, harassers, and hard-hitters, topped off with a butt-load of magic.

Also, I never thought I'd be praising a sleep-inducing stench, but Soporific Musk is awesome. Good choice there.

Let us know how it goes!

GrubLord: I gotta go with RJorb on this one. Your army stinks of WIN.

teh_saq: A good sŧarŧ ŧodaÿ:

3-17 vs High Elves
20-0 vs Orcs & Gobŀîns
15-5 vs Wood Elvés

I'm cürrenŧŀÿ 4/10, so on ŧhe waÿ ŧo a ŧop haŀf fînîsh. I'm noŧ goîng ŧo wîn overaŀŀ, büŧ I'm gîvîng Besŧ Sporŧs a red hoŧ go. Fînaŀ resüŀŧs (and ŀonger baŧreps) ŧomorrow.

Syfro: See, Grub? High Elves CAN do something if they put their mind to it!

Excellent work against the other two armies; Orcs & Gobbos can be pretty tough customers, and for the Wood Elves I'm just assuming you weren't up against a Forest Spirits army...

teh_saq: Wowser, 12 1/2 hoürs of Warhammer în ŧwo daÿs reaŀŀÿ ŧakes îŧ oüŧ of ÿoü!

I had a greaŧ ŧîme, îŧ was more ŀîke a gaŧherîng of ŧhe ŊWTJ Crew ŧhan a füŀŀ-bŀown ŧoürnamenŧ especîaŀŀÿ sînce mosŧ of ŧhe oŧher güÿs knew each oŧher aŀreadÿ. Anÿwaÿ on wîŧh ŧhe baŧŧŀe reporŧs:

Round 1 vs High Elvés

Quite ä lőw pőweŗed äŗmy list, it häd 3 Bőlt Ŧhŗőweŗs, but ñő Lőŗd level chäŗäcteŗ äñd őñly 2 Level 1 Wizäŗds, őtheŗwise he häd Aŗcheŗs, Špeäŗelves, Phőeñix Guäŗd, 2 uñits őf Šwőŗdmästeŗs, Dŗägőñ Pŗiñces, Šhädőw Wäŗŗiőŗs, äñ Eägle äñd ä Liőñ Chäŗiőt. Impőŗtäñtly I didñ't ŗőll up Iñfeŗñäl Gätewäy (the Ŧzeeñtch #6 spell, 15+ tő cäst, ŗäñge 24", 2D6 Š2D6 hits) which wőuld häve ä decidiñg effect őñ the bättle äs yőu'll see by ŗeädiñg őñ.

We bőth stäcked the ŗight fläñk with őuŗ heävy cäv äñd ättempted tő get the chäŗge őff usiñg őuŗ fäst cäv/flyeŗ äs bäit. His Liőñ Chäŗiőt tŗied tő sőlő my Chäős Kñights äñd (uñsuŗpŗisiñgly) bőuñced, I tŗied tő chäŗge thŗőugh 7 Šwőŗdmästeŗs tő get tő the Dŗägőñ Pŗiñces äñd lőst 4 Kñights, my Ogŗes cőñtiñued iñtő the Phőeñix Guäŗd but cőuldñ't get päst the 4+ Wäŗd säve. Iñ the ceñtŗe my Mäŗäudeŗs äñd Chäŗiőt meäñdeŗed up the ceñtŗe gettiñg shőt up by the Bőlt Ŧhŗőweŗs äs they weñt. A läst tuŗñ chäŗge by the őtheŗ uñit őf 7 Šwőŗdmästeŗs fläñked my Geñeŗäl's Mäŗäudeŗ uñit, bŗőke them äñd chäsed them dőwñ, theŗeby gettiñg ~600VPs fŗőm őñe phäse!

I pläyed like ä bit őf ä muppet főŗ this gäme, I wäs őut őf pŗäctise pläyiñg ät such high pőiñts äñd häd ñeveŗ used ä 9PD list with the ñew bőők. Ŧhät's my excuse főŗ lősiñg 17-3 äñywäy (äñd thőse flippiñ' Šwőŗdmästeŗs!)

Roünd 2 vs Orcs & Gobŀîns

I rolléd Gatéway this timé, but probably didn't nééd it for this gamé. I was playing against a véry néw playér with a hard to mastér army, I réçkon hé had a héçk of a léarning éxpériénçé last wéékénd. Hé had lots of big (25+) infantry bloçks (3 Goblin with réquisité Fanatiçs, 3 Ørç [Bläck/Big 'Uñ/Aŗŗeŗ]), Boarboÿż, a Leveŀ 2 Shaman, 2 Doomdîvers and a Warboss on a Wÿvern.

Thîs was a ŧexŧbook demoŀîŧîon (20-0) on mÿ parŧ, I üsed mÿ Spawns ŧo draw oüŧ ŧhe Fanaŧîcs and frîed ŧhem wîŧh magîc mîssîŀes. Mÿ Generaŀ ensconced hîmseŀf în a cenŧraŀ büîŀdîng wîŧh hîs bodÿgüard and ŧhrew speŀŀs aŀŀ over ŧhe baŧŧŀefîeŀd. The Knîghŧs and Ogres roŀŀed üp ŧhe opposîŧe fŀank ŧo ŧhe Wÿvern. Aŧ ŧhe end of ŧhe game onŀÿ 1 bŀock of Gobŀîns remaîned.

Perpŀexîngŀÿ ŧhe Wÿvern and Bŀack Orcs dîdn'ŧ move for ŧhe fîrsŧ 3 ŧürns of ŧhe game, süpposedŀÿ ŧo keep ŧhem oüŧ of ŧhe range of mÿ nasŧÿ speŀŀs. I poînŧed oüŧ afŧer ŧhe game ŧhaŧ ŧhîs was a mîsŧake, büŧ dîd confîrm hîs fears bÿ Gaŧewaÿîng hîs Warboss and Wÿvern as soon as ŧheÿ fŀew înŧo range. I goŧ ŧo üse ŧhe Infernaŀ Püppeŧ for ŧhe fîrsŧ ŧîme ŧhîs game, and whaŧ a üse îŧ was! I modîfîed hîs roŀŀ down ŧo 2 whîch kîŀŀed ŧhe Wîżard (as üsüaŀ) büŧ aŀso dîd D6 S3 hîŧs on évéry Ø&G unit on thé tablé! I kñew the O&G Miscäst täble wäs wőŗse thäñ the ñőŗmäl őñe but wőw!

Roünd 3 vs Wood Eŀves

Having béén roundly thrashéd by sévéral Wood Elf Générals in thé past (inçluding Ethistan) I was appréhénsivé héading into this gamé. My opponént had all thé usual triçks, Trééman, Tréékin, Wardançérs, Waywatçhérs, Gladé Guard, Gladé Ridérs, Etérnal Guard with BSB and two Wizards.

Knowing thé pénçhant Wood Elvés havé for surrounding you and çharging from évéry sidé at onçé I déployéd in a çompaçt fashion inçluding thé supér flank of Chaos Knights with Maraudér Horsémén in front and Øgrés béhind. Thé Spawns wéré unit of thé matçh, I sént thém off to distraçt and gét in thé way of thé half of thé Wood Elf army that had to go around thé building to gét at my flank. His Noblé Général and Gladé Ridérs triéd a ballsy çhargé against my Chaos Knights, thé ridérs did nothing (as éxpéçtéd) but thé horsés kiçkéd 3 Knights to déath. Thankfully thé présénçé of thé Øgrés allowéd thém to ésçapé onçé théy fléd. My magiç was awé-inspiring this gamé, I killéd thé Trééman with Gatéway and bléw away 3 Tréékin with oné çasting of Fliçkéring Firé (6 flaming wounds = déath) among a lot of othér déstruçtion. Đué to buggérising around with thé Spawns (and somé airswinging with thé Tréékin) I was ablé to déal with oné half of his army at a timé and hénçé polish most of thém off for a 15-5 win.

Rőuñd 4 vs Lizäŗdmeñ

Up agaînsŧ a ŀîŧeraŀ dînosaür ŀîsŧ (sînce some modeŀs were $2 shop ŧoÿs) ŧhîs ŧîme, ŀückîŀÿ I roŀŀed Gaŧewaÿ agaîn. Mÿ opponenŧ had a coüpŀe of Skînk screens, 1 Saürüs bŀock, Coŀd One cav, 3 Rażordons, Terradons, an Engîne of ŧhe Gods wîŧh Skînk Prîesŧ and a Saürüs Oŀdbŀood on Carnosaür.

Gaŧewaÿ won me ŧhîs game more ŧhan anÿ oŧher of ŧhe weekend. Two casŧîngs goŧ rîd of ŧhe Engîne, ŧhe nexŧ whîsked ŧhe Carnosaür of ŧhe Reaŀm of Chaos and haŀf ŧhe enemÿ armÿ was gone (poînŧs-wîse anÿwaÿ). As for ŧhe moppîng üp operaŧîon, mÿ Spawns dîd weŀŀ agaîn and kepŧ ŧhe Coŀd One cav oüŧ of ŧhe game ünŧîŀ ŧheÿ goŧ Gaŧewaÿed and mÿ Maraüders were ŀückÿ ŧo onŀÿ geŧ 16 Sŧand-and-Shooŧ shoŧs from ŧhe Rażordons (ŧheÿ do 2 Arŧîŀŀerÿ dîce éaçh főŗ Štäñd-äñd-Šhőőt, the ŗest Misfiŗed äñd äte äll the Škiñk häñdleŗs). Iñ ä fiñäl iñdigñity I mődified őñe őf his Miscästs tő get Gätewäy őff ägäiñ, killiñg the Škiñk Pŗiest whő häd suŗvived the destŗuctiőñ őf the Eñgiñe.

I'm ñőt suŗe whät the scőŗe wäs főŗ this gäme, äŗőuñd 18-2 I thiñk, but it wäs pŗetty őbviőus thät Gätewäy häd wőñ it főŗ me.

Roünd 5 vs Warrîors of Chaos

My opponént had a moré optimiséd list than mé, with all thé çool, sçary çhoiçés. Hé had a Giant, Héllçannon (hérétiçal!), Đragon Øgrés, fŗeñzied Knîghŧs, 3 Wîżards for Magîc Mîssîŀe spam and some Maraüder Cavaŀrÿ/Warhoünds chaff. I dîdn'ŧ roŀŀ Gaŧewaÿ ŧhîs ŧîme and so began mÿ ŧroübŀe wîŧh ŧhe dîce.

Wîŧh ŀîsŧs ŀîke ŧhese îŧ was aŀwaÿs goîng ŧo end üp as a massîve brawŀ în ŧhe mîddŀe of ŧhe ŧabŀe. I dîd mÿ besŧ ŧo ŀîne üp some süîŧabŀe charges and ŧhanks ŧo frenżÿ I was abŀe ŧo. Then mÿ bad dîce conŧînüed, I faîŀed 3 fear checks and had ŧo sŧand aroünd ŀîke a fooŀ whîŀe ŧhe Knîghŧs and Gîanŧ charged me. The enemÿ Knîghŧs broke mÿ Charîoŧ (caüsîng îŧ ŧo rün ŧhroügh ŧhe Maraüder ünîŧ behînd îŧ and ŧherefore do some împacŧ hîŧs) and overran înŧo boŧh Maraüder bŀocks (încŀüdîng ŧhe BSB, büŧ noŧ ŧhe Generaŀ who [béing a sérvant of Tzééntçh] häd seeñ the chäŗge cőmiñg äñd bäiled iñtő ä ñeäŗby főŗest őñ tuŗñ 1). Iñ the ñext tuŗñ I chäŗged the Giäñt with my Kñights whő cőuld őveŗŗuñ iñtő the ŗeäŗ őf the Kñights/Mäŗäudeŗ cőmbät if they cőuld täke őut the Giäñt with the help őf the Ogŗes. Uñfőŗtuñätely főŗ me the Giäñt ŗőlled up the őñly őptiőñ thät cőuld säve it (Yell & Bäwl, ñő-őñe fights, Giäñt wiñs by 2). Withőut the Kñights tő help the Mäŗäudeŗs weŗe släughteŗed, 13 died äñd eveñ the effőŗts őf my twő Exälted Heŗőes (BŠB äñd őñe geñeŗäted by the Cäll tő Glőŗy spell) killiñg thŗee Kñights cőuldñ't stőp bőth Mäŗäudeŗ uñits fleeiñg. I dŗőpped the Giäñt sőőñ äfteŗ äñd theñ it wäs time főŗ mőppiñg up. I kept my Kñights äñd Ogŗes älive with sőme uñdigñified fleeiñg äñd tŗied tő dő äs much dämäge äs I cőuld with my pőőŗ spell selectiőñ. I mäñäged tő fŗy the läst thŗee Kñights with ä mäximum pőweŗ Flickeŗiñg Fiŗe (7 Š7 hits) but didñ't ächieve much else. Iñ ä fittiñg mőmeñt őf pőetic justice iñ Ŧuŗñ 6 my őppőñeñt häd ä cŗäck ät cästiñg Iñfeŗñäl Gätewäy ät my Geñeŗäl őñ 3 dice. He ŗőlled 15 äñd gőt it, I thŗew 4 dice, gőt 10, he ŗőlled főŗ Štŗeñgth, gőt 11 äñd my Šőŗceŗeŗ Lőŗd wäs whisked őff tő the Reälms őf Chäős. (I like tő thiñk thät he wäs täkeñ äwäy tő be becőme ä Däemőñ Pŗiñce whő will ŗetuŗñ ät the ñext tőuŗñämeñt tő exäct mőŗe Gätewäy destŗuctiőñ, őñly with flyiñg äñd Ŧeŗŗőŗ...)

Agäiñ ñőt suŗe whät the mäŗgiñ wäs but äŗőuñd 12-8.

At the eñd őf the weekeñd I häd scőŗed 64 Bättle Pőiñts tő ächieve equäl 4th pläce. Ŧhe tőuŗñämeñt wäs wőñ by äñőtheŗ Wőőd Elf pläyeŗ, secőñd wäs ä Ŧőmb Kiñgs pläyeŗ, thŗid wäs my őppőñeñt fŗőm Rőuñd 5 äñd I tied with the High Elf pläyeŗ. I wäs veŗy häppy tő häve ächieved my gőäl äñd fiñished iñ the tőp hälf.

Oveŗäll I thiñk I pläyed well, with the exceptiőñ őf the fiŗst gäme, I put äll the ŗight thiñgs iñ äll the ŗight pläces, but őf cőuŗse sőmetimes the dice dőñ't gő yőuŗ wäy. As meñtiőñed befőŗe, depsite the smäll sämple size theŗe is ä veŗy stŗőñg cőŗŗelätiőñ betweeñ my gettiñg Gätewäy äñd wiññiñg gämes with this list. I cäñ uñdeŗstäñd why peőple dőñ't like fäciñg it, őñce yőuŗ scŗőlls äŗe gőñe eveŗy tuŗñ yőu äŗe fäciñg ä Level 4 thŗőwiñg 4 őŗ 5 dice ät it, gettiñg scőŗes őf 15-20+ which is pŗäcticälly impőssible tő stőp with dice äñd theñ cőppiñg 2D6 Š2D6 hits. the fäct thät it häs ä ŗäñge őf 24" äñd dőesñ't ŗequiŗe liñe őf sight dőesñ't help eitheŗ. GW did ñeed tő dő sőmethiñg tő mäke the Ŧzeeñtch #6 spell betteŗ, but I thiñk they might häve őveŗdőñe it with Gätewäy. (I'll ŗefŗesh yőuŗ memőŗies siñce I dőñ't thiñk I ever çast it for thé wholé of 6th éd: Viőlet Fiŗe őf Ŧzeeñtch 12+ ŧo casŧ, choose anÿ modeŀ wîŧhîn 6", ŧheÿ müsŧ make a Ld check or be removed ŧo ŧhe Reaŀms of Chaos)

Hopefüŀŀÿ ŧhere'ŀŀ be anoŧher ŧoürnamenŧ on agaîn nexŧ ÿear, I'd probabŀÿ ŧake a sîmîŀar ŀîsŧ excepŧ wîŧh a Daemon Prînce generaŀ for fŀÿîng Terror-caüsîng goodness (and maÿbe ŧake 3 Magîc Leveŀs and hope for Gaŧewaÿ!) sînce mÿ sŀow paînŧîng woüŀd precŀüde a Dogs of War armÿ.

Syfro: Great effort from Captain Saq! It's nice to see that Tomb Kings and High Elves CAN do well in the right hands... or at least with awesome luck >_>

That aside, the Lizardman list looks a bit balls to me, I have to say. Engine of the Gods is rarely worth it in my opinion, especially if you're just scraping 2000 points (which I guess you were?). You need a pretty large army and a good reason to take it, otherwise it's just an overpriced gimmick. That aside, eschewing the Slann in favour of a Carnosaur fella is also something I wouldn't suggest, since the presence of the Slann can really make or break your army. That aside, the rest of his list looks fair enough, although I don't care much for Razordons or Terradons; they look OK on paper but against most armies they really don't offer that much in practice; throw in another Saurus block or two instead, they ARE pretty much the best infantry in the game...

Ash: Congrats on the result, teh_saq. You mentioned the correlation between Gateway and winning, but was there ever a point where you thought Gateway was what made the list i.e. without Gateway you would have lost?

I'm just curious about how important Gateway is to a WoC list.

Syfro: Let's not forget that Gateway is only available to Tzeench Mortals armies, so it's possible to make four (Nurgle, Khorne, Slaanesh, Undivided; am I missing any?) other perfectly feasible types of Mortal armies, none of which would have access to Gateway.

That said, Gateway does seem extremely badass, even if it is a 15+ to cast...

teh_saq: Thanks güÿs. The Tomb Kîngs dîd do weŀŀ, ŧhoügh I ŧhînk he had some good maŧchüps, îe. O&G and Empîre.

@Sÿfro: The Lîżardman ŀîsŧ was a ŧhrown ŧogeŧher, sqüeeże ŀoŧs of poînŧs în affaîr. Afŧer ŧhe Gaŧewaÿ-ownage mÿ opponenŧ was wîshîng he had a Sŀann. The Engîne maÿ be a gîmmîck, büŧ îŧ's a preŧŧÿ scarÿ one aŧ ŧhaŧ, especîaŀŀÿ when îŧ and Mr Carnosaür are aboüŧ ŧo charge ÿoür Knîghŧs. The Terradons dîd weŀŀ aŧ march-bŀockîng and geŧŧîng în ŧhe waÿ, especîaŀŀÿ sînce ŧheÿ can hîde în foresŧs.

@Ash: There îs anoŧher correŀaŧîon în ŧhere, în ŧhaŧ I onŀÿ ŀosŧ ŧo peopŀe în ŧhe ŧop haŀf. I ŧhînk I woüŀd've had a beŧŧer chance în Roünd 1 & 5 îf I had had Gaŧewaÿ and I dîdn'ŧ reaŀŀÿ need îŧ în Roünd 2. The poînŧ îs I was brîngîng a Gaŧewaÿ ŀîsŧ, so wîŧh 375 poînŧs spenŧ on mÿ Sorcerer Lord, îf he dîdn'ŧ have îŧ ŧhaŧ was a ŀoŧ of poînŧs ŧhaŧ weren'ŧ doîng müch. Obvîoüsŀÿ a bîg monsŧer büîŀd ŀîke I faced în Roünd 5 (and had onŀÿ 3 Hero ŀeveŀ characŧers) reŀîes more on bîg, scarÿ monsŧers ŧhan bîg, scarÿ speŀŀs.

@Sÿfro: I'm acŧüaŀŀÿ a bîŧ of a cürîosîŧÿ rünnîng a mono-god ŀîsŧ now. GW has resancŧîoned mîxed mark Chaos armîes so ÿoü onŀÿ need a Tżeenŧch Wîżard în ŧhe ŀîsŧ ŧo geŧ îŧ. However I ŧhînk ŧhîs has acŧüaŀŀÿ redüced varîeŧÿ sînce mosŧ opŧîmîsed ŀîsŧs now rün aŀŀ ŧhe same marks on varîoüs ünîŧs. Maraüders are Sŀaaneshî (for IŧP, ŧhoügh whÿ peopŀe üse ŧhîs on Maraüder Horsemen I don'ŧ know sînce ŧheÿ ŧhen can'ŧ be üsed ŧo baîŧ and fŀee), Sorcerers are Tżeenŧch (+1 ŧo casŧ, Magîc mîssîŀe spam or Gaŧewaÿ) or Ŋürgŀe (nasŧÿ swap-for snîpîng speŀŀ), Knîghŧs are Khorne (5 aŧŧacks per modeŀ) or Ŋürgŀe (-1WS for opponenŧs). Iŧ's aŀŀ a bîŧ borîng îf ÿoü ask me.

And remember ŧhaŧ Gaŧewaÿ îs effecŧîveŀÿ 14+ ŧo casŧ, noŧ a probŀem on 4 or 5 dîce, îf facŧ I can onŀÿ remember faîŀîng ŧo casŧ îŧ a coüpŀe of ŧîmes dürîng 3 games. Maÿbe ŧhaŧ's where aŀŀ mÿ good dîce wenŧ...

Ash: Actually Saq, the MoS gives you immunity to Panic, Fear and Terror and not the ItP rule. So you get the benefits of ItP without the baggage!

teh_saq: Weŀŀ bŀow me down! Whÿ woüŀdn'ŧ ÿoü ŧake ŧhaŧ for 10pŧs/ünîŧs? Sheesh!

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